Welcome to Game Music Jobs!
Your main tasks will be:
- Ensure the stability of the wwise project and correct and/or assign errors.
- Launch various error checking, correction and/or assignment routines
- Monitoring and updating of audio plan tests with quality control
- Maintaining and updating audio test maps
- Testing and validation of audio engine features
- Testing and validation of audio tools
You have a technical profile with bases of nodal programming and/or scripting.
You know Wwise middleware and ideally, QC jobs.
If you recognize yourself in all this… don’t wait any longer, apply!
As an employer, Ubisoft offers everyone the same employment opportunities without distinction of gender, ethnicity, religion, sexual orientation, social status, disability and age. Ubisoft strives to develop an inclusive work environment that reflects the diversity of its player community in its teams.
All information will be treated confidentially in accordance with the Employment Equity Act.
At Ubisoft, we are driven by the desire to enrich the lives of players with original and memorable entertainment experiences. We give life to worlds, real playgrounds where the imagination can express itself freely, which gives rise to moments of surprise, fun and adventure that allow the player to learn and discover himself.
You will have the opportunity to collaborate and evolve with teams from all over the world who are passionate and pioneers in their field.
You will continue to learn and develop your skills in a caring and inspiring environment where you will progress and gain solid professional experience.
The Beyond Good And Evil 2 team is looking for its future sound designer trainee. What if it was you?