Description
Sean Thomas Martin
Composer, Audio Engineer
http://seanthomasmartin.com
(510) 685-3523
sean.29.martin@gmail.com
EXPERIENCE
Self Employment — Game Development
June 2020 – Present
- Skills Learned: Unity, C#, FMOD Studio, Git
- Completed a fully playable game audio demo with an adaptive music system
- Attended GameSoundCon online in October 2020
- Participated in Global Game Jam 2021 for some team game development experience
Hammer Theatre Centre, San Jose, CA — Sound Supervisor
Aug 2019 – PRESENT
- Run live sound for a variety of events, from a small band to a musical with pit orchestra
- Be familiar with many different genres and types of music to know how to mix them well
- Communicate with performers/clients about how they want the audio to sound, and figure out what equipment and techniques are needed to make that happen
- Subsequently, build the sound system that suits the needs of the production
San Jose State University — Recording Engineer
Jan 2017 – Dec 2019
- Use professional grade audio equipment and software
- Record, splice, mix, and master recordings of SJSU’s concerts with a quick turnaround
Chamber Music Silicon Valley — Composer: Emerging Artist
Jan 2017 – Dec 2019
- Compose music for Chamber Music Silicon Valley musicians, with unusual instrumentations
- Coordinate rehearsals, make sure the music and performers are prepared for concerts
EDUCATION
San Jose State University BM Composition
Aug 2015 – Dec 2019
PROFICIENCIES
Skills: Composition, Synthesis, Sound Design, Live Sound, Studio and Live Recording, Video Editing, Mixing and Mastering
Software: Ableton Live, Logic, Pro Tools, Finale, Musescore, MaxMSP, OBS, Unity, Git
Instruments: Bassoon at professional level, Piano at advanced level.
REFERENCES
David Vickerman
Director of Bands
San Jose State University
david.vickerman@sjsu.edu
Brian Belet
Composition Professor (Retired)
San Jose State University
brian.belet@sjsu.edu
Education
San Jose State University
- Aug 2015 - Dec 2019 Bachelors of Music in Composition