Sean Thomas Martin

Composer, Audio Engineer

(510) 685-3523



Self Employment — Game Development
June 2020 – Present

  • Skills Learned: Unity, C#, FMOD Studio, Git
  • Completed a fully playable game audio demo with an adaptive music system
  • Attended GameSoundCon online in October 2020
  • Participated in Global Game Jam 2021 for some team game development experience

Hammer Theatre Centre, San Jose, CA — Sound Supervisor
Aug 2019 – PRESENT

  • Run live sound for a variety of events, from a small band to a musical with pit orchestra
  • Be familiar with many different genres and types of music to know how to mix them well
  • Communicate with performers/clients about how they want the audio to sound, and figure out what equipment and techniques are needed to make that happen
  • Subsequently, build the sound system that suits the needs of the production

San Jose State University — Recording Engineer
Jan 2017 – Dec 2019

  • Use professional grade audio equipment and software
  • Record, splice, mix, and master recordings of SJSU’s concerts with a quick turnaround

Chamber Music Silicon Valley —  Composer: Emerging Artist
Jan 2017 – Dec 2019

  • Compose music for Chamber Music Silicon Valley musicians, with unusual instrumentations
  • Coordinate rehearsals, make sure the music and performers are prepared for concerts

San Jose State University BM Composition
Aug 2015 – Dec 2019

Skills: Composition, Synthesis, Sound Design, Live Sound, Studio and Live Recording, Video Editing, Mixing and Mastering
Software: Ableton Live, Logic, Pro Tools, Finale, Musescore, MaxMSP, OBS, Unity, Git
Instruments: Bassoon at professional level, Piano at advanced level.


David Vickerman

Director of Bands

San Jose State University

Brian Belet

Composition Professor (Retired)

San Jose State University


San Jose State University

Aug 2015 - Dec 2019 Bachelors of Music in Composition