Overview

Welcome to Game Music Jobs!

Locations: This is a fully remote position, available across most European locations.

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims , we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don’t settle for seeing the world only as it is, but strive to build a world as it could be.

In this role you will be part of the reimagining of The Sims that players know and love. The Sims is one of the top selling PC game franchises of all time and The Sims 4 is by far our most successful Sims game. We have more than 70 million registered players of the base game. To date, The Sims 4 has shipped over 60 content packs and countless base game feature and quality of life updates. The Sims 4 continues to transcend being “just a game” and continues to be a positive force in people’s lives while occupying a unique creative space in the game industry. We’re excited you’re interested to learn more about how you can join our team and dream big. For more information about The Sims , follow @TheSims on TwitterInstagram and TikTok, like The Sims on Facebook, visit TheSims.com newsroom and tune into Behind The Sims on YouTube for the latest news and updates.

The Maxis Studio of Electronic Arts is looking for an Audio Artist III, with a focus on the Voice Editing efforts, to join the audio team to help ship packs for The Sims 4.

Responsibilities:

  • Edit, synchronize, and compose voice samples from recording sessions to compliment character animations
  • Clean voice samples from unwanted mouth sounds and/or noise floors
  • Implement voice samples in game
  • Test, trouble-shoot, and fix in-game bugs related to voice
  • Receive and apply feedback provided by team members
  • Create audio specifically designed for our unique brand
  • Always be looking for ways to improve audio process, technology, and tools for voice

Qualifications:

  • 3 years of voice editing on game projects or similar audio editing experience
  • 5+ years of game audio experience
  • Experience delivering final quality audio; either from a brief or starting with placeholder sounds in software
  • Proficiency with standard audio tools (DAW, plugins, RX) and studio tools (microphone, compressors)
  • Voice editing experience with expertise in relevant software packages, such as Logic Audio, Sound Forge, and ProTools
  • Proficiency with both PC and Mac platforms, and comfort with custom tools
  • Experience with Game Production and Design
  • History of listening to and working with Voice Performance from the perspective of user experience
  • Experience succeeding in a lively work environment
  • History of having adaptability in a work environment, enabling work on multiple projects simultaneously and handling changing priorities
  • Bonus Qualification : Max/Msp skills
  • Bonus Qualification : Engineering voice recording sessions
  • Bonus Qualification : A fan of Maxis titles and what we bring to players
  • Bonus Qualification : Music performance skills, vocals in particular

Connect your future to ours. Inspire. Dream. Play.