Welcome to Game Music Jobs!
At Bungie, we take pride in how Test helps deliver amazing experiences to our players. We accomplish this by fostering a collaborative but critical environment where QA has an equal seat at the table alongside all of the other development disciplines. As an Audio Test Engineer, you will work with Audio Designers, Engineers, and Producers, as well as cross-discipline peers throughout all phases of development; your goal is to shine a bright light on risks at the earliest possible moment, as well as highlight potential healthy paths forward. You will work alongside your teammates and your team lead to craft an in-depth understanding of our engine, tools, features, and production pipeline to create effective test strategies and mitigation plans that will improve the value delivered to our players and keep our teams lean, flexible, and healthy.
During these uncertain times and rapidly changing environment surrounding COVID-19, all positions at Bungie are subject to onboarding and working virtually/remotely.
Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.